Generalist Job Description Template
Our company is looking for a Generalist to join our team.
Responsibilities:
- Creates maps in 2D and sets up basic shaders for look development;
- Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback;
- Uses artistic and technical skills to work on all aspects of CG images or shots;
- Responsible for creating original 2D and 3D content that may comprise part or all of an environment;
- Expected to mentor Apprentice and Jr. Artists and must be able to assist them with their shots;
- Source suitable reference materials for required assets;
- Work to meet defined milestones within a timeline;
- Creates basic lighting setups in complex shaders that look convincing and render efficiently;
- Attend dailies and participate in creative problem solving.
Requirements:
- Comparable software experience considered;
- Fluent in Vray or MRay or similar ray trace renderer;
- Fluent in Photoshop;
- Fluent in 3dsmax, Maya or similar;
- High level of problem-solving or creative thinking skills.