Generalist

Generalist Job Description Template

Our company is looking for a Generalist to join our team.

Responsibilities:

  • Creates maps in 2D and sets up basic shaders for look development;
  • Create multiple types of mattes from simple to moderately difficult and allocates detail based on the shot and feedback;
  • Uses artistic and technical skills to work on all aspects of CG images or shots;
  • Responsible for creating original 2D and 3D content that may comprise part or all of an environment;
  • Expected to mentor Apprentice and Jr. Artists and must be able to assist them with their shots;
  • Source suitable reference materials for required assets;
  • Work to meet defined milestones within a timeline;
  • Creates basic lighting setups in complex shaders that look convincing and render efficiently;
  • Attend dailies and participate in creative problem solving.

Requirements:

  • Comparable software experience considered;
  • Fluent in Vray or MRay or similar ray trace renderer;
  • Fluent in Photoshop;
  • Fluent in 3dsmax, Maya or similar;
  • High level of problem-solving or creative thinking skills.